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How to build units in a building that you want?
ahm...you click on the "unit icon" the building has and number of clicks determine the number of units . If you are asking on how to spawn the build units.
Go to Data\Nations\XX\xxx.nds
where XX means whatever nation you are looking for - DR for Elves, IC for Cryo race, ME for Mechanics, UN for Undead and SO for Sols.
First make sure that the building is defined in the XXX.nds (nation description segment/sector/section)
look in the [MEMBERS] section for this.
NB: The nds lists them in the Game ID format. To Find the game ID of the building you wanna use
-The Game ID is the name of the md file in "Data\(units)" folder, Look in Text\text_02.txt and see what is the md name first. The md name and game name are written there
When all is done
- Look up [FIXED_PRODUCE] section inside the nds (scroll down from the MEMBERS section)
- Add the building ID, add a space, add the number of units you want to produce from the building
- Next line, add the Unit's Game ID add space and then add 0 0 A (for 0th row , 0th column, A is meaningless in HOAE), if you have more than one Unit, add them line by line, the 0 0 then would become 0 1 for 1st column etc)
eg:
[MEMBERS]
%unitname%(%nation ID%) %mdname%
TestBuild(XX) TestBuild
Unit1(XX) Unit1
Unit2(XX) Unit2 [FIXED_PRODUCE]
%BuildingName%(nation ID) %number_of_units_that_can_be_trained%
%Unit1%(nation ID) %row% %column% A
%Unit2%(nation ID) %row% %column% A
.....
.....
.....
%Unit-n%(nation ID) %row% %column% A
TestUnit(XX) 2
Unit1(XX) 0 0 A
Unit2(XX) 1 0 A
General Format is in yellow.
All these are files stored under ALL.gsc, patch01.gs1 etc: so extract them first using GSC tool from the site.