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		<title>Downloads</title>
		<link>https://hoae.ucoz.net/load/</link>
		<description>Downloads</description>
		<lastBuildDate>Fri, 29 Sep 2017 18:59:36 GMT</lastBuildDate>
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		<item>
			<title>Rise of Sols - Undead Fix</title>
			<description>&lt;p&gt;This patch fixes the undead issue&lt;/p&gt;</description>
			
			<link>https://hoae.ucoz.net/load/patches/rise_of_sols/rise_of_sols_undead_fix/8-1-0-35</link>
			<category>Rise of Sols</category>
			<dc:creator>Ejaz Ashraf</dc:creator>
			<guid>https://hoae.ucoz.net/load/patches/rise_of_sols/rise_of_sols_undead_fix/8-1-0-35</guid>
			<pubDate>Fri, 29 Sep 2017 18:59:36 GMT</pubDate>
		</item>
		<item>
			<title>Heroes of Annihilated Empires 3d Patch with save fix &amp; 2gb+ memory fix</title>
			<description>&lt;span style=&quot;color: rgb(191, 183, 146); font-family: verdana, arial, helvetica; &quot;&gt;Use this patch if you have a Graphic solution above Nvidia 7600 GT. This patch solves the issues the game has with advanced graphics cards. The same goes for ATI solutions as well. I&apos;ve enhanced it so that it trys to use 2gb+ memory and fixes trying to load auto.sav on windows 7 64bit&lt;/span&gt;</description>
			
			<link>https://hoae.ucoz.net/load/patches/patches/heroes_of_annihilated_empires_3d_patch_with_save_fix_2gb_memory_fix/5-1-0-30</link>
			<category>Patches</category>
			<dc:creator>Morgan Winter</dc:creator>
			<guid>https://hoae.ucoz.net/load/patches/patches/heroes_of_annihilated_empires_3d_patch_with_save_fix_2gb_memory_fix/5-1-0-30</guid>
			<pubDate>Sun, 28 Nov 2010 18:50:11 GMT</pubDate>
		</item>
		<item>
			<title>GSC Archiver Tool</title>
			<description>This tool can be used to open the ALL.gsc and .gs1 files for HoAE.</description>
			
			<link>https://hoae.ucoz.net/load/resources/gsc_archiver_tool/3-1-0-29</link>
			<category>Resources</category>
			<dc:creator>Ejaz Ashraf</dc:creator>
			<guid>https://hoae.ucoz.net/load/resources/gsc_archiver_tool/3-1-0-29</guid>
			<pubDate>Mon, 11 Jan 2010 20:03:26 GMT</pubDate>
		</item>
		<item>
			<title>Rise of Sols mod 3.5 alpha - Anniversary Version</title>
			<description>&lt;font color=&quot;#a9a9a9&quot;&gt;&lt;i&gt;When the merciless swift death dances in a slaughter of the four &lt;/i&gt;&lt;/font&gt;&lt;br&gt;&lt;font color=&quot;#a9a9a9&quot;&gt;&lt;i&gt;factions bent on destroying each other, alone shalt rise a fiery player &lt;/i&gt;&lt;/font&gt;&lt;br&gt;&lt;font color=&quot;#a9a9a9&quot;&gt;&lt;i&gt;to own the slaughter....This time its not about armies but thousands of &lt;/i&gt;&lt;/font&gt;&lt;br&gt;&lt;font color=&quot;#a9a9a9&quot;&gt;&lt;i&gt;soldiers trusting their fate in your hands, Its about choice taken by &lt;/i&gt;&lt;/font&gt;&lt;br&gt;&lt;font color=&quot;#a9a9a9&quot;&gt;&lt;i&gt;Heroes to lead their armies to their ultimate fate, be it victory or &lt;/i&gt;&lt;/font&gt;&lt;br&gt;&lt;font color=&quot;#a9a9a9&quot;&gt;&lt;i&gt;doom. Mixing RPG style with RTS style and introducing a never before &lt;/i&gt;&lt;/font&gt;&lt;br&gt;&lt;font color=&quot;#a9a9a9&quot;&gt;&lt;i&gt;seen style of Play, The Rise of Sols will cast a spell of Ultimacy on &lt;/i&gt;&lt;/font&gt;&lt;br&gt;&lt;font color=&quot;#a9a9a9&quot;&gt;&lt;i&gt;you....Are you ready to look Closer?&lt;/i&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Here is Rise of Sols 3.5 alpha....&lt;br&gt;</description>
			
			<link>https://hoae.ucoz.net/load/patches/rise_of_sols/rise_of_sols_mod_35_alpha_anniversary_version/8-1-0-28</link>
			<category>Rise of Sols</category>
			<dc:creator>Ejaz Ashraf</dc:creator>
			<guid>https://hoae.ucoz.net/load/patches/rise_of_sols/rise_of_sols_mod_35_alpha_anniversary_version/8-1-0-28</guid>
			<pubDate>Thu, 31 Dec 2009 18:55:27 GMT</pubDate>
		</item>
		<item>
			<title>Heroes of Annihilated Empires 3d Editing tools</title>
			<description>Ever wondered how you can edit/mod/view and export 3d elements in Heroes of Annihilated Empires? Well here is the answer.&lt;br&gt;&lt;br&gt;Requirements:&lt;br&gt;3ds Max 7 (later versions don&apos;t work) for creating and exporting models/animations&lt;br&gt;Heroes of Annihilated Empires (Cossacks 2 and Alexander 3d models will be corrupted by the Kangaroo tool inside)</description>
			
			<link>https://hoae.ucoz.net/load/resources/heroes_of_annihilated_empires_3d_editing_tools/3-1-0-27</link>
			<category>Resources</category>
			<dc:creator>Andrew Shpagin, Flame Master</dc:creator>
			<guid>https://hoae.ucoz.net/load/resources/heroes_of_annihilated_empires_3d_editing_tools/3-1-0-27</guid>
			<pubDate>Sun, 13 Dec 2009 07:47:43 GMT</pubDate>
		</item>
		<item>
			<title>Cross-hair Sea (4)</title>
			<description>Here is a map by Khytheron, titled Cross-hair sea.&lt;br&gt;&lt;br&gt;Place it in your designed folder! :)</description>
			
			<link>https://hoae.ucoz.net/load/maps/cross_hair_sea_4/1-1-0-25</link>
			<category>Maps</category>
			<dc:creator>Khytheron</dc:creator>
			<guid>https://hoae.ucoz.net/load/maps/cross_hair_sea_4/1-1-0-25</guid>
			<pubDate>Mon, 23 Nov 2009 17:13:05 GMT</pubDate>
		</item>
		<item>
			<title>Heroes of Annihilated Empires Map Pack 2 (Fan Made)</title>
			<description>Map #1: Solaris Temple&lt;br&gt;
(5 player medium skirmish map)&lt;br&gt;
Map #2: Three Scars Lakes&lt;br&gt;
(5 player big scale skirmish map)&lt;br&gt;Created by &lt;b&gt;&lt;a href=&quot;http://gsc-game.com/main.php?t=community&amp;amp;s=forums&amp;amp;mode=view_profile&amp;amp;us_id=59359&quot; class=&quot;pr_link&quot;&gt;Darktannan&lt;/a&gt;&lt;a href=&quot;http://gsc-game.com/main.php?t=community&amp;amp;s=forums&amp;amp;mode=view_profile&amp;amp;us_id=59359&quot; class=&quot;pr_link&quot;&gt;&lt;!--end change--&gt;

&lt;/a&gt;&lt;/b&gt;</description>
			
			<link>https://hoae.ucoz.net/load/maps/heroes_of_annihilated_empires_map_pack_2_fan_made/1-1-0-23</link>
			<category>Maps</category>
			<dc:creator>Darktannan</dc:creator>
			<guid>https://hoae.ucoz.net/load/maps/heroes_of_annihilated_empires_map_pack_2_fan_made/1-1-0-23</guid>
			<pubDate>Mon, 23 Nov 2009 16:57:53 GMT</pubDate>
		</item>
		<item>
			<title>Heroes of Annihilated Empires Map Pack 1 (Fan Made)</title>
			<description>This map pack consists of &lt;br&gt;River Chan (6) {Multiplayer}&lt;br&gt;Sea Battles (6)&lt;br&gt;Stream Hills (2)&lt;br&gt;&lt;br&gt;All created by Horlyk&lt;br&gt;</description>
			
			<link>https://hoae.ucoz.net/load/maps/heroes_of_annihilated_empires_map_pack_1_fan_made/1-1-0-22</link>
			<category>Maps</category>
			<dc:creator>Horlyk</dc:creator>
			<guid>https://hoae.ucoz.net/load/maps/heroes_of_annihilated_empires_map_pack_1_fan_made/1-1-0-22</guid>
			<pubDate>Mon, 23 Nov 2009 16:54:49 GMT</pubDate>
		</item>
		<item>
			<title>Rise of Sols - alpha Map Pack v 5.4</title>
			<description>Heroes of Annihilated Empires ~ Rise of Sols mod alpha Map Pack v 5.4&lt;br&gt;IMPORTANT!!! The Pack requires the alpha version of mod to work...</description>
			
			<link>https://hoae.ucoz.net/load/maps/rise_of_sols_alpha_map_pack_v_54/1-1-0-21</link>
			<category>Maps</category>
			<dc:creator>Ejaz Ashraf</dc:creator>
			<guid>https://hoae.ucoz.net/load/maps/rise_of_sols_alpha_map_pack_v_54/1-1-0-21</guid>
			<pubDate>Mon, 23 Nov 2009 16:47:56 GMT</pubDate>
		</item>
		<item>
			<title>2nd Generation GSC Graphics Packager Editor (.gp2,.g16,.g17)</title>
			<description>There are two folders there containing the following:&lt;br&gt;
&lt;br&gt;
1) GIGAPACK - used for creation of G16 G17. You import .lst files with the list of &amp;nbsp;BMP or TGA files (relative path)&lt;br&gt;
Press &amp;nbsp;&quot;+&quot;, then add an .lst &amp;nbsp;file&lt;br&gt;
2) Triangulator - creates GP2 out of G16, G17, LST files. Press Import Frames to create a GP2 file in the same folder.&lt;br&gt;
Triangulator.exe - used for small animated units&lt;br&gt;
TriangulatorTrees.exe - used for larger objects (such as trees)</description>
			
			<link>https://hoae.ucoz.net/load/resources/2nd_generation_gsc_graphics_packager_editor_gp2g16g17/3-1-0-20</link>
			<category>Resources</category>
			<dc:creator>Andrew Shpagin, Oleg Yavorsky</dc:creator>
			<guid>https://hoae.ucoz.net/load/resources/2nd_generation_gsc_graphics_packager_editor_gp2g16g17/3-1-0-20</guid>
			<pubDate>Mon, 23 Nov 2009 16:42:05 GMT</pubDate>
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