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The soul of any RTS/RPG game is the map. Now maps matter even in FPS games. Same is true for Heroes of Annihilated Empires. Here belongs its maps
All tools and resources for the game can be found here...
Here are the videos for the game. From Trailers to developer diary.
|Mods and Patches |
Mods, Patches, Game fixes....whatever it be, belongs here.
Ever wondered how you can edit/mod/view and export 3d elements in Heroes of Annihilated Empires? Well here is the answer.
3ds Max 7 (later versions don't work) for creating and exporting models/animations
Heroes of Annihilated Empires (Cossacks 2 and Alexander 3d models will be corrupted by the Kangaroo tool inside)
There are two folders there containing the following:
1) GIGAPACK - used for creation of G16 G17. You import .lst files with the list of BMP or TGA files (relative path)
Press "+", then add an .lst file
2) Triangulator - creates GP2 out of G16, G17, LST files. Press Import Frames to create a GP2 file in the same folder.
Triangulator.exe - used for small animated units
TriangulatorTrees.exe - used for larger objects (such as trees)
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