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Forum » Rise of Sols » Suggestions and Discussion » Bugs in version 3.5 (A list of bugs related to version 3.5)
Bugs in version 3.5
XenoDate: Friday, 2010-01-01, 8:51 PM | Message # 1
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This version seems more stable than the prevoius.... well done.

Anyway I found a little bug. Sound works perfectly, but I can't hear music!

 
FlameMasterDate: Friday, 2010-01-01, 9:12 PM | Message # 2
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Gosh! I turned it off. Fix it yourself, go to "Preferences - Sound - Music". My mistake, sorry. smile .

"A Hopeless heart is the Devil's workshop"
 
XenoDate: Friday, 2010-01-01, 10:41 PM | Message # 3
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Mmm... I didn't look at the options! My fault.

Anyway, missing translation for:
single player: "The great conflict"
options menu: "Selection type" and the 3 possible choose
Skirmish menu buttons: "Designed", "Battles" e "Detailed preview"

 
FlameMasterDate: Friday, 2010-01-01, 10:42 PM | Message # 4
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Okay, I'll add links now and I'll spam a new text for you at the fixes section.

"A Hopeless heart is the Devil's workshop"
 
XenoDate: Monday, 2010-01-04, 11:51 PM | Message # 5
Mage
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Relevant bugs:
- Sol's slaves does not enter directly in the barrack, they take a tour around the map before enter....
- Lost the unit limit: I can create 2 or more wyvern, ships and so on even if my limit is 1
- RPG + RTS does not works! I put the mod in the original game directory and this game mode doesn't work. Using the development folder, it works!
I also asked a friend: rpg+rts does not works.

Minor bugs:
- Mechanics' altair has an active aura hidden by other cards
- Paesant autoworks and the othe 2 icon hides the players stat
- Sol's hero keep moving (I mean animation, the don't walk) after use the rally workers spell

 
FlameMasterDate: Monday, 2010-01-04, 11:56 PM | Message # 6
Archmage
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Relevant bugs:
- Problem with using commands from Cossacks 1 when I had HoAE specific commands. My fault. I'll fix
- This is a serious issue. What about the other races? or other units?
- You said that engine had memory leak or something, right? So I put the last stable engine you gave me.

Minor bugs:
- Ah! Silly me, I'll fix that
- Hmmm...I need to find a place where I can dump those icons without disturbing other things.
- Guh! Statue moving tongue . My fault mostly.

Thank you for helping out. smile .


"A Hopeless heart is the Devil's workshop"
 
XenoDate: Tuesday, 2010-01-05, 0:49 AM | Message # 7
Mage
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Well, even other races can exceed the limit.
Replacing the engine with the last version, the rpg+rts mode works... use the last engine, it's stable!
 
FlameMasterDate: Tuesday, 2010-01-05, 0:50 AM | Message # 8
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I'll need to look into this issue, it must probably be an engine problem.

"A Hopeless heart is the Devil's workshop"
 
XenoDate: Tuesday, 2010-01-05, 4:21 AM | Message # 9
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Yeah, better use the last engine. It has a lot of new features

Back to topic argument:
- Missing "Back button" in the map preview for multiplayer game
- Missing traslation for message inside preview "click to drag"

Added (2010-01-05, 4:21 Am)
---------------------------------------------
While I was playing in RPG mode, I used a spell that summons ghoul (I can't remember the name). In RPG mode, resources are 0, so after the summon... a munity happened.

Message edited by Xeno - Tuesday, 2010-01-05, 1:40 AM
 
FlameMasterDate: Tuesday, 2010-01-05, 4:08 PM | Message # 10
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Well, I looked into the issue, it is clearly an Engine issue and I have no idea how to fix it. So far, the engine before RTS+RPG mode seems to suffer from this disease. sad

- Ah! Absent minded interface implementation.
- Hmm....I really need to stop being lazy!

- Already known bug. I need to fix that as well.


"A Hopeless heart is the Devil's workshop"
 
XenoDate: Thursday, 2010-01-07, 3:38 PM | Message # 11
Mage
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For heroes having a flying transformation: flying unit stats are different from the land unit, so if I use a levelUp bonus on flying unit, the bonus will be lost.
And sometimes resets the stats of the land unit, but maybe this is an already known bug.


Message edited by Xeno - Thursday, 2010-01-07, 3:55 PM
 
FlameMasterDate: Thursday, 2010-01-07, 4:08 PM | Message # 12
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Quote
For heroes having a flying transformation: flying unit stats are different from the land unit, so if I use a levelUp bonus on flying unit, the bonus will be lost.
And sometimes resets the stats of the land unit, but maybe this is an already known bug.

Really? I may need to look into this issue, as of 2.4.8.1, there was no such problems...Hmm....something's fishy.


"A Hopeless heart is the Devil's workshop"
 
XenoDate: Sunday, 2010-01-10, 1:51 AM | Message # 13
Mage
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In campaign, first mission: zombies don't attack the Ent and he doesn't cover your retreat!
The mission ends when Elhan die inside the tower.
 
FlameMasterDate: Sunday, 2010-01-10, 1:55 AM | Message # 14
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Quote
In campaign, first mission: zombies don't attack the Ent and he doesn't cover your retreat!
The mission ends when Elhan die inside the tower.

OMG rofl....I'll look now...really funny!!! biggrin


"A Hopeless heart is the Devil's workshop"
 
takakDate: Sunday, 2010-01-10, 6:43 AM | Message # 15
Apprentice
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hi FlameMaster
i tried Sol and i noticed that slave always dissapear to different place when i send them to Barracks..... i don't know how to explain it by my poor English... i think Slave should send to the barracks when they train to warrior, but they always go away to other location sad have you ever had such a problem? or is that only me?
 
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